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Conditioning

Definition

Used when: the source argument presents a condition (the antecedent), which (if realized) would lead to the situation described by the target argument (the consequent).

i.e. This is conditioning That.

Examples

(120) Teacher: So it could be like doing blue and green or something
(121) Teacher: when the sound is lower.
---
(121) -- Conditioning --> (120)
(92) Teacher: It should only play
(93) Teacher: if the intensity is greater than one thousand.
---
(93) -- Conditioning --> (92)
<in a collaborative board game: Forbidden Island>

(193) Messenger: Move me to Fool's Landing if you're looking to burn a card.
---
(193) -- Conditioning --> (193)

Distinctions

note

Purpose, Condition, Cause

  1. Condition, Purpose are restricted for potential, hypothetical, or future – non-factive – connections between cause and effect.
  2. Purpose has a specifically goal-oriented facet: The dependent is an activity that is performed for achieving the state of affairs in the head.
  3. If cause and effect are being described as factive, then Cause can be used, which differ solely in the distribution of dependent and head.
  4. Motivation can only be used when the hearer is encouraged to perform a certain activity (provided by the nucleus) or to be convinced, on the grounds of the head slash unit.